Heroica RPG Wiki
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==Beast Form==
 
==Beast Form==
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[[File:Heroica-beastform.jpg|right]]
 
When initiated into the job class, the Beast Warriors are given the ability to transform into a raving beast. The beast can be whatever suits their personality the best, even a bird or a reptile. Beasts cannot wield weapons so they do not benefit from the equipped weapon’s effects.
 
When initiated into the job class, the Beast Warriors are given the ability to transform into a raving beast. The beast can be whatever suits their personality the best, even a bird or a reptile. Beasts cannot wield weapons so they do not benefit from the equipped weapon’s effects.
 
#SHIELD: ''Beast Unleashed'' – The beast charges ferociously at the target with all of its might. A die roll determines how many times the beast strikes with strength equal to three times their level, causing a bleeding by 5-effect as well. (e.g. Level 30 x 3 = 90 damage + bleeding per hit (1-6 hits)) The beast then reverts back to its humanoid form.
 
#SHIELD: ''Beast Unleashed'' – The beast charges ferociously at the target with all of its might. A die roll determines how many times the beast strikes with strength equal to three times their level, causing a bleeding by 5-effect as well. (e.g. Level 30 x 3 = 90 damage + bleeding per hit (1-6 hits)) The beast then reverts back to its humanoid form.

Latest revision as of 15:31, 27 March 2018

Heroica-beastwarrior

Beast Warrior is one of the expert job classes available to the players of Heroica RPG once they reach level 30 and fulfill a special requirement. Getting access to this job class requires a great reputation among the Wolfgang.

These savage fighters are connected to their bestial side.

  • Additional Health: +15
  • Weapons: Beast Warriors utilize both ravaging and ranged weapons, including axes, bows, clubs, crossbows, greatswords, longswords, throwing weapons and whips.
  • Job Traits: Natural Respite (see Barbarian); Track Down (see Hunter/Assassin); Animalism – The beast warrior can freely assume their beast form outside of battle, allowing them to pass as the animal and talk to other animals as well.
  • Battle Style: Animalistic – Beast Warriors can transform into raving beasts.
  1. SHIELD: Beast Form – The beast warrior transforms into their beast form, fighting in that style until either “SHIELD” or “REVERT” is rolled, the battle ends or they are knocked out (see Beast Form).
  2. EXTRA CRITICAL HIT: The beast warrior attacks with strength equal to three times their weapon power added to their level. (e.g. WP 15 x 3 + Level 30 = 75 damage)
  3. HIT: The beast warrior attacks the target with strength equal to their weapon power added to their level. (e.g. WP 15 + Level 30 = 45 damage)
  4. STEAL: If the target carries gold, the beast warrior steals gold equal to the target’s level. Otherwise nothing happens.
  5. DAMAGE: The beast warrior is struck by the opponent’s attack.
  6. SPECIAL DODGE: The beast warrior has a 1/2 chance to dodge the opponent’s special skill so that it hits the next ally in turn instead, unless the skill hits everybody.

Beast Form[]

Heroica-beastform

When initiated into the job class, the Beast Warriors are given the ability to transform into a raving beast. The beast can be whatever suits their personality the best, even a bird or a reptile. Beasts cannot wield weapons so they do not benefit from the equipped weapon’s effects.

  1. SHIELD: Beast Unleashed – The beast charges ferociously at the target with all of its might. A die roll determines how many times the beast strikes with strength equal to three times their level, causing a bleeding by 5-effect as well. (e.g. Level 30 x 3 = 90 damage + bleeding per hit (1-6 hits)) The beast then reverts back to its humanoid form.
  2. MASSACRE: The beast attacks all enemies with strength equal to two times their level. (e.g. Level 30 x 2 = 60 damage to all enemies)
  3. BITE: The beast chews the target with strength equal to their level and regains an equal amount of health. (e.g. Level 30 = 30 damage and restore 30 health to self)
  4. COUNTER: The beast is struck by the opponent’s attack but attacks right back at the enemy with strength equal to their level.
  5. DAMAGE: The beast is struck by the opponent’s attack.
  6. REVERT: The beast reverts back to its humanoid form.